The Anatomy of Metroid Fusion | 2 | First contact

No sooner does Samus land in the space station which comprises the entirety of Fusion‘s world than she comes across the first of many Navigation rooms. And that’s the beginning of the end for many people. By far the most unpopular element of Fusion, the station’s Navigation rooms are compulsory stops where Samus has to […]

The Anatomy of Final Fantasy VI: Episode I

Finally, at long last, I’ve kicked off the promised video companion series to Anatomy of Games. This is a complement to the text pieces, not a replacement. Please enjoy, or at the very least don’t be too nasty if you hate it. It’s not a coincidence that I’m launching this on Thanksgiving. When I think […]