The Anatomy of Metroid: IV. Ugh, wrong way, slick

The road to acquiring Metroid’s all-important Bomb has proved to be a surprisingly well-designed one, not quite guiding the player to Samus’ objectives but rather placing limitations on the game’s free-roaming spaces that allow some degree of exploration that eventually comes to an end until you stumble upon the next tool to help Samus range […]

The Anatomy of Metroid: III. Set up us the Bomb

Please forgive the lack of images in this update. I’m at a resort with a terrible Internet connection and no computer. Use your imagination for now and I’ll follow up with visuals once I get home, OK?   Once you collect your first Missile expansion in the lower right area of Brinstar, Metroid leaves you […]